Prolin: It is a completely new server. Your characters do not exist on it. There is no 'reset' per say, they will be playing in a whole new world.
emsucoi: 2)What kind of things should we expect after the reset?
Prolin: A whole new world. New classes, new quests, new friends and new fun. =)
emsucoi: 3)So what about customs, People are saying they will be nerfed. Others say you will only get certain types back? Can elaborte a bit on this?
emsucoi: the second part to this question is, How much is items worth in credits? Are certain ones worth more then others?
Prolin: None of their items now, exist.
Prolin: It's all new. So all the donations items are new.
Prolin: As for as credit value, I am not going into that.
emsucoi: does this include customs?
Kahr: Customs count as donation items
Chapel: well on the flip side of that question I know alot of people who feel people starting with customs or other items is a unfair advantage that will lead to the same people power hording the game
Prolin: Existing items will not be moved to the new server.
Prolin: they will be traded in for credits. which you can use on various things
emsucoi: 5)Will there still be a free server? If there is a free Server, will there be any limitations on it?
Prolin: I belive at this time we have plans for two servers, a free donation server and a pay server
Prolin: You can play freely on the donation server, but it will only have a fraction of the content of the pay server (and half the levels)
Prolin: I plan on having a shared bank in the future, yes. But when it gets implemented I dont know right now.
Prolin: I wont go into specifics about the new servers yet
emsucoi: 7)will there be a corpse system put in the game? where a player has to search a corpse for an item?
Prolin: It's highly likely
emsucoi: 8)Are you going to put in the game where if a player dies, they lose Exp, gold, or anything else?
Prolin: Yes we plan on having a 'death system', but what penalties it will have are up in the air
Prolin: we started the first step in that system by having a delay when you die
emsucoi: 6)Will there ever be a chance that when a player puts an item from Character #1 in the bank, will character #2-#4 have access to those items through the bank?
Prolin: with the shared bank added we will have support for items only our account can use. if the item is only usable by your account you wont be able to drop it for others to make use of it anyways
emsucoi: 9)Will there be a Tie system? Where if a Player gets a special item, only his account can use it, and if another player picks it up, it wont let them use the item?
(Answered in the last question)
emsucoi: 10)Is there going to be a chance later on that there will be an in game Bulletin Board system, where players can Post something in game, and other people can go in and read the messages?
Prolin: Future clients will include support for viewing forums while playing the game, but wont be IN the game. More information on this at a later date.
emsucoi: 11)Will there be an in game way of messaging the GMs/EMs for things like, if a player sees an Auto hunter, they can send a message to the GMs and the message is stored til a GM/EM comes in and they can see it?
Prolin: It has not been added yet, but there are plans for a Ticketing System for players that need help with Game related problems
emsucoi: 12)What about an In game mail system? will we see anything like that? *i think you answered this in question number 10*
Prolin: Yeah, that will be tied into the forums somehow
emsucoi: 13) Does the game need any other type of help besides donations?
Prolin: At the current time I would say no
emsucoi: 14)What are the class's of the some of the GMs? One was seen as Janitor. What are the Other GMs classes?
Prolin: They are not classes per say, but rather vanity class names used by GM's.
emsucoi: 15) On a personal note, ONE* of your players would like to know how many languages you know?(Programing and Scripting)
Prolin: I know, C, Visual Basic, some Java, Perl, PHP, XML, and HTML.
emsucoi: Well that is all the questions I have for you
emsucoi: Thank you for your time and your patience :-)